Schenectady City
  School District


108 Education Drive
Schenectady, NY  12303
518.370.8100

 
 

 National Baseball Hall of Fame
Transition Projects

BBHOF
Index of
Projects

Team
Members

Objectives

Preparing the Students

Presentation

Enrichment and Assessment Activities

Additional Resources

Relevant National Learning Standards

Printable
Document


 


 



Going, Going, Gone!
 

 Relevant National Learning Standards 

A.     U.S. History

 1.      Explain how principles of scientific management and technological       innovations, including assembly lines, rapid transit, household appliances, and       radio, continued to transform production, work, and daily life.

2.      Examine the changes in the modern corporation, including labor policies and       the advent of mass advertising and sales techniques.

3.      Analyze how radio, movies, newspapers, and popular magazines created mass       culture.

4.      Assess how increased leisure time promoted the growth of professional sports,       amusement parks, and national parks.

5.      Explore the influence of popular culture and analyze the role of the mass       media in homogenizing American culture.

6.      Examine how American technology ushered in the communications revolution and assess its global influence.

7.      Explain the influence of media on contemporary American culture.

8.      Explain the reasons for the increased popularity of professional sports and       examine the influence of spectator sports on popular culture.

B.     Language Arts

1.      Explain how principles of scientific management and technological       innovations, including assembly lines, rapid transit, household appliances, and       radio, continued to transform production, work, and daily life.

2.      Examine the changes in the modern corporation, including labor policies and       the       advent of mass advertising and sales techniques.

3.      Analyze how radio, movies, newspapers, and popular magazines created mass       culture.

4.      Assess how increased leisure time promoted the growth of professional sports,       amusement parks, and national parks.

5.      Explore the influence of popular culture and analyze the role of the mass       media in homogenizing American culture.

6.      Examine how American technology ushered in the communications revolution and assess its global influence.

7.      Explain the influence of media on contemporary American culture.

8.      Explain the reasons for the increased popularity of professional sports and       examine the influence of spectator sports on popular culture.

C.     Fine Arts (Theatre)

1.      Students individually and in groups, create characters, environments, and       actions that create tension and suspense.

2.      Students refine and record dialogue and action.

3.      Students analyze descriptions, dialogue, and actions to discover, articulate,   and justify character motivation and invent character behaviors based on the       observation of interactions, ethical choices, and emotional responses of       people.

4.      Students demonstrate acting skills (such as sensory recall, concentration,       breath control, diction, body alignment, control of isolated body parts) to       develop characterizations that suggest artistic choices.

5.      Students in an ensemble, interact as the invented characters.

6.      Students explain the functions and interrelated nature of scenery, properties,       lighting, sound, costumes, and makeup in creating an environment appropriate       for       the drama.

7.      Students analyze improvised and scripted scenes for technical requirements.

8.      Students develop focused ideas for the environment using visual elements       (line, texture, color, space), visual principles (repetition, balance,       emphasis, contrast, unity), and aural qualities (pitch, rhythm, dynamics,       tempo, expression) from       traditional and nontraditional sources.

9.      Students work collaboratively and safely to select and create elements of       scenery, properties, lighting, and sound to signify environments, and costumes   and makeup to suggest character.

10.  Students lead small groups in planning visual and aural elements and in       rehearsing improvised and scripted scenes, demonstrating social, group, and       consensus skills.

11.  Students apply research from print and nonprint sources to script writing,       acting, design, and directing choices.

12.  Students describe characteristics and compare the presentation of characters, environments, and actions in theatre, musical theatre, dramatic       media, dance, and visual arts

13.  Students describe and analyze the effect of publicity, study guides, programs, and physical environments on audience response and appreciation of dramatic performances.

14.  Students articulate and support the meanings constructed from their and       others' dramatic performances Students use articulated criteria to describe,       analyze, and constructively evaluate the perceived effectiveness of artistic       choices found in dramatic performances.

15.  Students describe and evaluate the perceived effectiveness of students'       contributions to the collaborative process of developing improvised and       scripted scenes.

16.  Students describe and compare universal characters and situations in dramas       from and about various cultures and historical periods, illustrate in improvised       and scripted scenes, and discuss how theatre reflects a culture.

17.  Students explain the knowledge, skills, and discipline needed to pursue       careers and avocational opportunities in theatre, film, television, and       electronic media.

18.  Students analyze the emotional and social impact of dramatic events in their       lives, in the community, and in other cultures.

19.  Students explain how culture affects the content and production values of       dramatic performances.

20.  Students explain how social concepts such as cooperation, communication,       collaboration, consensus, self-esteem, risk taking, sympathy, and empathy       apply in theatre and daily life.

D.    Technology

1.      Students demonstrate a sound understanding of the nature and operation of technology systems.

2.      Students understand the ethical, cultural, and societal issues related to       technology.

3.      Students develop positive attitudes toward technology uses that support       lifelong learning, collaboration, personal pursuits, and productivity.

4.      Students use technology tools to enhance learning, increase productivity, and       promote creativity.

5.      Students use productivity tools to collaborate in constructing technology-      enhanced models, prepare publications, and produce other creative works.

6.      Students use telecommunications to collaborate, publish, and interact with       peers, experts, and other audiences.

7.      Students use a variety of media and formats to communicate information and       ideas effectively to multiple audiences.

8.      Students use technology to locate, evaluate, and collect information from a       variety of sources.

9.      Students use technology tools to process data and report results.

10.  Students evaluate and select new information resources and technological       innovations based on the appropriateness for specific tasks.

11.  Students use technology resources for solving problems and making informed       decisions.

E.     Science

1.      IDENTIFY APPROPRIATE PROBLEMS FOR TECHNOLOGICAL DESIGN. Students should develop their abilities by identifying a specified need, considering its various aspects, and talking to different potential users orbeneficiaries. They should appreciate that for some needs, the cultural backgrounds and beliefs of different groups can affect the criteria for asuitable product.

2.      DESIGN A SOLUTION OR PRODUCT. Students should make and compare different proposals in the light of the criteria they have selected. They must consider constraints--such as cost, time, trade-offs, and materials needed--and communicate ideas with drawings and simple models.

3.      IMPLEMENT A PROPOSED DESIGN. Students should organize materials and other resources, plan their work, make good use of group collaboration where appropriate, choose suitable tools and techniques, and work with appropriate measurement methods to ensure adequate accuracy.

4.      EVALUATE COMPLETED TECHNOLOGICAL DESIGNS OR PRODUCTS. Students should use criteria relevant to the original purpose or need, consider a variety of factors that might affect acceptability and suitability for intended users or beneficiaries, and develop measures of quality with respect to such criteria and factors; they should also suggest improvements and, for their own products, try proposed modifications.

5.      COMMUNICATE THE PROCESS OF TECHNOLOGICAL DESIGN. Students should review and describe any completed piece of work and identify the stages of problem identification, solution design, implementation, and evaluation.