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A.
Research the statistics for two baseball
players of choice. Compare their performances
and determine which of the two had a better
year statistically. Write an analysis that
justifies your position.
B.
Write a skit or produce a video simulating a
sportscast, incorporating statistics from a
real or fictional baseball game. The
announcer should use vocabulary terms that
describe the game’s action and its statistical
highlights.
C.
Pretend to be a newspaper sportswriter and
create an article about a recent game, either
real or fictional. Use vocabulary terms that
describe the game’s action and its statistical
highlights.
D.
Have
students design and create baseball cards for
themselves. The cards should list their
position and include statistics, such as
games, at bats, hits, doubles, triples, home
runs, batting average and runs batted in. Use
a computer and scanner to incorporate a photo
of the student.
E.
Design a baseball stadium using scale,
proportion and angles. The ballpark can be
based on an actual stadium or it can be
fictional.
F.
Ask
students to hypothesize how changing distances
in ballpark dimensions and baseball rules
would affect statistics and player
performance. These changes might encompass
the distance to the outfield fence, distances
between bases or the distance between the
pitcher’s mound and home plate.
G.
Given a group of players and their individual
statistics, order them according to their
batting averages and slugging percentages.
Compare and contrast the two lists, reasoning
why some players might be higher on one list
and lower on the other.
H.
Using the principles learned in this lesson,
encourage those students interested in other
baseball statistics to learn how a pitcher’s
earned run average (ERA) is calculated (earned
runs x 9 ÷ innings pitched = earned run
average. EXAMPLE: 4 earned runs x 9 ÷ 5
innings pitched = 7.20 earned run average).
Apply this equation to the computation of a
collective ERA for an entire team. |